Deliverex - Devlog 004
I have been deeply engrossed in coding for the game, focusing on enhancing its functionality rather than prioritizing visual elements. I am currently engaged in an iterative process, where I systematically develop the game's simplest scenario and gradually incorporate more complex logic.
Here is an overview of the current process:
The company starts with zero funds.
The company has successfully secured one restaurant partnership.
The restaurant is strategically located in a designated zone.
Within the zone, there is a capable driver ready for action.
Once the game begins, a request for an order is automatically generated from the specified zone after 10 seconds.
The company receives the order, searches for an available restaurant (the aforementioned one), and assigns a driver to fulfill the order.
The driver's status is set to "busy" upon assignment.
The order requires a specific amount of time to be completed.
Once the order is prepared, the driver collects it and successfully delivers it to the customer.
Upon successful delivery, the company's revenue increases by the corresponding payment amount.
Recently, I have made an exciting addition to this process by incorporating the restaurant signing phase. A designated salesperson now has the ability to proactively seek out promising leads (restaurants). Upon completion of the search process, the results are presented on-screen, allowing us to choose one restaurant out of the three available options to sign a partnership agreement with. (Note: The number of available options may vary in the future, depending on the salesperson's skill level.)
Once this crucial step is perfected to its fullest potential, I will move on to the next scenario, which involves the "Hiring Process." I will provide further details in my upcoming blog post once significant progress has been made.
Thank you for your continued support, and stay tuned for more exciting updates.